![]() I also don't like the Planescape "look and feel" (a Gamma World (?) game used a similar engine). I agree-Planescape Torment ultimately lost my interest (and I'm a guy who digs complicated, talky stories). DeleteĪgain, Lilura1, thanks for all your help! I don't like wading through mounds of fluff and prefer that NPCs and journal entries get to the point.ĭevs and fans that value story and lore far above other considerations are degenerates, imo enemies to the traditional RPG. I like concise and clear writing at all times. At least, I don't like it when lore, dialogue and story take over from tactical combat, strategic considerations and dungeon/wildernesss exploration.įallout's pacing was almost perfect, and Avellone has suggested that Fallout > PS:T (it balanced key aspects of RPGs better). I'm really not into lore-heavy stories and deep dialogue, though. Planescape: Torment writing is great but it's just too much reading. Gaider wrote Irenicus but also a lot of BG2, which is awfully-written.īut yes, I do favor Interplay/Black Isle and Obsidian writing as seen in Fallout/2 and Mask of the Betrayer over BioWare writing in general (which is also too binary in its morality). ![]() You won't need a warm up for MotB because it's epic lvl/easy. Imo, they are the best single-player D&D experiences that NWN and NWN2 have to offer.įor a warm up to Swordflight, you could crash through HotU or try out Snow Hunt. If you only have time to invest heavily in one game, I recommend going with Swordflight or Mask of the Betrayer. You don't need to play the tedious NWN2 OC first. Mask of the Betrayer is the best official campaign for NWN2. HotU is the best official campaign for NWN, but it's epic lvl/easy. It also happens to be the best module series for NWN. That said, Swordflight has managed to squeeze almost every drop of tactical juice out of base NWN. ![]() Still a far cry from full party control, though. Others manage to make companion AI more useful by just making the main companions capable bards or tanks (Snow Hunt, Swordflight). ![]() Some NWN modules alleviate bad companion AI by employing hacks to give you more control (Aielund Saga/Bone Kenning). The only way to avoid its bad companion AI is to ignore the companion pool and "go solo", or just play a module that offers no companions (neither of which are in the spirit of D&D). 6.Unlike BG, NWN2 and DA:O, NWN companion AI cannot be disabled.6.9K Baldur's Gate II: Enhanced Edition.420 Planescape: Torment: Enhanced Edition.88 Persistent Worlds & Multiplayer for NWN (not EE). ![]() 408 Custom Content & Community Exp Pack.Kratos#: I still have something I must do. Kratosp: This area is too confined it would be wise not to linger. Kratos9: I’m not going to hold back this time. Kratosx: In order to change something, you must do it yourself. Here is the download link: BG Soundset.rar?dl=0 If there is enough positive feedback I might make soundsets for the rest of the characters in Symphonia, as I have all the sound files. I wasn’t able to make subtitles for the soundset I tried following the directions in the first post but I apparently messed up on a step, so I just provided the sound files to drop in your sound folder. Clarke’s performance is great, very subdued, calm, calculating, but not cold, with moments of emotion in times of danger, very good for any kind of player character morality wise, though given his clinical responses to danger it probably makes less sense for a chaotic or low intelligence character. All the sound files are of the highest quality possible, ripped straight from the Steam version of the game. I present to you my very first soundset, using the performance of Cam Clarke (you may remember him as the first three player voices in BG1, Aran Linvail in BG2, and many, many more) as Kratos Aurion ( ), the mysterious mercenary party member from Tales of Sympohnia. Kratos Aurion, from Tales of Symphonia, Soundset ![]()
0 Comments
Leave a Reply. |